Click the ground to move to that point. Or click your avatar and use the arrow keys to move. You can also use the WASD keys. In some cities, like Venezia (New Venice), you can fly by tapping the Esc key once. To move around while flying, point your mouse, then use the WASD keys to move. When you’re ready to land, tap the Q key.
In depth tutorials on movement are available here.
In the first half of 2010, will extend the movement controls in the Client to let users map the movement controls to the keys they prefer.
Press the space bar to go up. Press Ctrl to go down. Press W to move forward, and S to move back. Move the mouse to steer.
The current Blue Mars client offers a variety of camera views that are accessible by clicking the camera icon at the bottom of the screen. In the first quarter of 2010, will extend the camera controls in the client to include mouse wheel support and alternate camera modes.
It depends on the City where you are located. Some developers don’t offer flying in their Cities. Next year, Avatar Reality will provide a standard set of flying controls and animations for developers to use at their discretion.
Yes. At this time, developers need to set up locations where users can teleport to. Next year, we will offer a global teleport system so users can go exactly where they like in a City unless the City Developer has disabled teleportation for that area.
Our global and default city maps are under development. We expect to release new versions of both in the first half of next year. Developers are welcome to provide their own maps directly in the interface for their city.
Not yet but we’re working on it. We aim to launch direct links in the Q1 2010.
Users can move between different Cities using the Places Browser that comes with the Blue Mars client. Users can access the Places Browser by click the Home button in the menu bar.